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Adobe flash cs5 game tutorial
Adobe flash cs5 game tutorial













  • Add the preloader code to the project’s main document class.
  • This can be Actionscript based as well, not necessarily an instance on the stage as described in the tutorials.
  • Go to File > Publish Settings and set the Export Frame to 2.
  • We will use the same “3 frame model”, so create keyframes in frames 2 and 3 as described.
  • Following the guidelines given in the above tutorials: The below essentially assumes your Flash program is a single frame, utilizing Actionscript to generate your animation/movie. Fortunately, CS5 preloaders are relatively simple. While the Activetuts+ tutorial does describe CS4 well, there is quite a bit of CS3 mention, which makes things a little confusing. The problem with these tutorials is that none of them address CS5. This works great especially for large Flash projects.

    adobe flash cs5 game tutorial adobe flash cs5 game tutorial

    The principle of a preloader is to allow the Flash program to start displaying something on screen right away, along with some sort of loading screen with time left to finish loading.

    adobe flash cs5 game tutorial

    There are many very good tutorials on creating an Actionscript preloader for previous versions of Adobe Flash (see the Avoider Game, or the newer tutorial on Activetuts+).















    Adobe flash cs5 game tutorial